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Something we've come across a few times at Facepunch, especially with artists, is that they want to use some software, and it seems useful so we pay for it. It's always super expensive and is always per user, and that's fine because it's worth the price.

So all the lawyers do their things, you sign the agreements, you're paying enough to buy a small house for this software for your team, so you're looking forward to just getting the licenses and putting everyone to work.

Then you get the email with the licenses. You have to install their license manager on your network. Floating licenses. Okay. Fucking hoops to jump through, but okay.

The license manager isn't ever something they coded themselves. Because if they had coded it themselves they'd have made it straight forward, they'd have coded it so they have a database of customers and the app just phones home now and then to check its license status.

But this isn't something simple. It's made by another company. Like Reprise License Manager. You need to install the license server on a machine in your office, using the command line. You need to copy the license into that install, usually with the command line. Then you need to try to configure that to run as a service or something so that when the PC reboots it doesn't disappear.

So suddenly, your mission to setup this trendy, modern, up-to-date game dev software feels very outdated. It feels hostile. You're paying a shitload of money and they're making your jump through all these hoops. We just sent you loads of fucking money just unlock the app using accounts or a cd key or something. Jesus fuck.

question_answer
Eventlessgaming
30 January 2024
Dang yea i totally agree, licenses in general are a pain in the rear that's why i get all my software in really "legal" ways but also that is only because they make you go through so many twists and turns.

tl;dr: if buying isn't owning then pirating isn't stealing
(for legal purposes i do not condone piracy)

"its a service problem" -Gabe Newell
Sam Padilla
30 January 2024
Yea if game companies, and companies in general (e.g. netflix) started providing a better service than what pirate sites could provide than it would possibly reduce the amount of people that pirate.
Георгий Костоганов
02 February 2024
Harry Newman, hello, I love your game rust, I've been playing it for 4 years, I've played 2500 hours. But recently my account was hacked, a scammer used it and played with cheats on the servers. after which my account received EAC, now I have restored access to my account but I cannot play. Support replied that I am responsible for my Steam account and there is nothing they can do. Why am I an honest player deprived of access to my favorite game, I didnโ€™t play with cheats, why should I suffer because of some scammer?


I'm really upset about this because rust is the only game I play, harry I know this is none of your business, but if you can help me please, I'm willing to provide any evidence of my innocence, I'm really sorry that this happened, but I really love your game...
Here is my mail:
[email protected]
If you can help me somehow or you need proof, please write to me :(

Adler II
05 February 2024
Ah yes, "Harry Newman".
em doubleu
12 February 2024

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