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So we started working on the new project in the office. It’s very much planning right now.. which I am enjoying a lot more than I thought I would. I’m enjoying coming up with back stories and characters โ€“ which I previously thought of as a distraction from the actual game creation process.

It’s one of those things where we’re talking about it โ€“ then looking at each other confused.. like.. “why hasn’t anyone every done this before? Are we crazy? Has it been done?”. That makes me think we’re on the right track.

I hate to get all Peter Molydeux about it.. but this game is more of a strategy than a game. If it works out perfectly you won’t ever play it.


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